- Trainer/in: Ilka Hein
- Trainer/in: Johanna Schlechter
- Trainer/in: Daniel Ullrich
- Trainer/in: Bettina Eska
- Trainer/in: Beat Roßmy
- Trainer/in: Svenja Schött
- Trainer/in: Rico Sperl
- Trainer/in: Alexander Wiethoff
This practical “Human Computation and Analytics” aims at applying the techniques learned from the lectures and exercises of the course “Human Computation and Analytics”. During the practicum, students will solve problems currently faced in the industry and/or research programming projects.
The programming projects will be devoted to “Human Computation” and “Visual Analytics”. They will be proposed by the instructors.
Lecture Day and Time: Thursday 12-2 p.m. ct
Place: Amalienstr. 73A
Room: 218
- Trainer/in: Rifat Mehreen Amin
- Trainer/in: Johanna Pirker
See http://www.medien.ifi.lmu.de/lehre/ss23/pkmm/index.xhtml.de
- Trainer/in: Neal Bürger
- Trainer/in: Yannick Weiß
Artists and creatives have always dealt with contemporary technologies and their use in the context of art, music and design. Creative Coding is therefore concerned with the creative possibilities that digital technologies, algorithms and programming languages ​​offer to reach new forms of expression, but also to explore the medium and discover new facets in it. Over the course of the semester, new artistic concepts are implemented and experimented on a weekly basis.
Basics in the Java programming language are required for the course. During the course, all projects will be implemented with Processing
The aim of the event is an exhibition curated by the students of their own generative and algorithmic works.
- Trainer/in: Luke Haliburton
- Trainer/in: Julian Rasch
- Trainer/in: Albrecht Schmidt
- Trainer/in: Julian Rasch
- Trainer/in: David Villa Salazar
- Trainer/in: Yannick Weiß
- Trainer/in: Luke Haliburton
- Trainer/in: Sven Mayer
- Trainer/in: Sebastian Feger
- Trainer/in: Maximiliane Windl
- Trainer/in: Jesse Grootjen
- Trainer/in: Johanna Pirker
- Trainer/in: Yannick Weiß
- Trainer/in: Florian Bemmann
- Trainer/in: Jesse Grootjen
- Trainer/in: Sven Mayer
- Trainer/in: Yannick Weiß
- Trainer/in: Rifat Mehreen Amin
- Trainer/in: Sarah Aragon-Hahner
- Trainer/in: Florian Bemmann
- Trainer/in: Francesco Chiossi
- Trainer/in: Fiona Draxler
- Trainer/in: Bettina Eska
- Trainer/in: Linda Hirsch
- Trainer/in: Matthias Hoppe
- Trainer/in: Florian Lang
- Trainer/in: Jan Leusmann
- Trainer/in: Sven Mayer
- Trainer/in: Julian Rasch
- Trainer/in: Svenja Schött
- Trainer/in: Naða Terzimehic
- Trainer/in: David Villa Salazar
- Trainer/in: Thomas Weber
- Trainer/in: Henrike Weingärtner
- Trainer/in: Yannick Weiß
- Trainer/in: Maximiliane Windl
- Trainer/in: Bettina Eska
- Trainer/in: Carl Oechsner
- Trainer/in: Beat Roßmy
- Trainer/in: Albrecht Schmidt
- Trainer/in: Henrike Weingärtner
- Trainer/in: Fiona Draxler
- Trainer/in: David Villa Salazar
- Trainer/in: Alexander Wiethoff
- Trainer/in: Roman Amberg
- Trainer/in: Paulin Anwander
- Trainer/in: Florian Bemmann
- Trainer/in: Florian Lang
- Trainer/in: Teodora Mitrevska
- Trainer/in: Johanna Pirker
- Trainer/in: Matthias Süß
- Trainer/in: Maximiliane Windl
- Trainer/in: Bettina Eska
- Trainer/in: Beat Roßmy
- Trainer/in: Svenja Schött
- Trainer/in: Rico Sperl
- Trainer/in: Alexander Wiethoff
Es wird die Informationsverarbeitung des Menschen (physiologische und psychologische Grundlagen, Modelle, Handlungsprozesse), die technische Realisierung von Benutzungsschnittstellen (Ein- und Ausgabegeräte, Interaktionsstile) behandelt und es werden benutzerorientierte Entwurfsprozesse, Evaluationstechniken, Richtlinien und Standards für Benutzbarkeit vorgestellt.
Cover Image- Trainer/in: Albrecht Schmidt
- Trainer/in: Svenja Schött
- Trainer/in: Thomas Weber
- Trainer/in: Linda Hirsch
- Trainer/in: Sven Mayer
- Trainer/in: Jesse Grootjen
- Trainer/in: Jan Leusmann
- Trainer/in: Sven Mayer
- Tutor/in: Jan Leusmann
- Tutor/in: Johanna Pirker
- Tutor/in: David Villa Salazar