This practical “Human Computation and Analytics” aims at applying the techniques learned from the lectures and exercises of the course “Human Computation and Analytics”. During the practicum, students will solve problems currently faced in the industry and/or research programming projects.

The programming projects will be devoted to “Human Computation” and “Visual Analytics”. They will be proposed by the instructors.

Lecture Day and Time: Thursday 12-2 p.m. ct
Place: Amalienstr. 73A
Room: 218


See http://www.medien.ifi.lmu.de/lehre/ss23/pkmm/index.xhtml.de

Artists and creatives have always dealt with contemporary technologies and their use in the context of art, music and design. Creative Coding is therefore concerned with the creative possibilities that digital technologies, algorithms and programming languages ​​offer to reach new forms of expression, but also to explore the medium and discover new facets in it. Over the course of the semester, new artistic concepts are implemented and experimented on a weekly basis.

Basics in the Java programming language are required for the course. During the course, all projects will be implemented with Processing

The aim of the event is an exhibition curated by the students of their own generative and algorithmic works.


Vorlesungswebsite

Es wird die Informationsverarbeitung des Menschen (physiologische und psychologische Grundlagen, Modelle, Handlungsprozesse), die technische Realisierung von Benutzungsschnittstellen (Ein- und Ausgabegeräte, Interaktionsstile) behandelt und es werden benutzerorientierte Entwurfsprozesse, Evaluationstechniken, Richtlinien und Standards für Benutzbarkeit vorgestellt.

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