This course is targeted to students of the international Master program Media, Management, and Digital Technologies (MMT) and also recognized as course "Learning in Computer Science" for the Master program Learning Sciences.
The lecture and the tutorials give an introduction to interface
design for digital systems, which means to Human-Computer Interaction.
The course is held in English language, is designed for Master level,
but does not assume deep previous knowledge in Computer Science.
How do novice users react when being confronted with novel interfaces of
computerized systems? Can problematic situations like deterrence of the
user or operation errors be prevented by a clever design of the system?
How can systems be master-tailored to a specific group of users? How
can the design of a system intrinsically support a progressive learning
curve for the users in mastering the system?
These questions will be in the focus of the lecture. Theories and design
approaches from the area of Human Computer Interaction, a
sub-discipline of Computer Science neighboring to Psychology, will be
introduced in the lecture. Concrete techniques for a user-centered
design process for computerized products will be presented, with an
emphasis on "low-fidelity prototyping" techniques. These techniques
enable a design phase, which decouples interaction issues from technical
issues. In particular, all design steps in such a methodology can be
carried out in principle without any prerequisite knowledge in
technology or programming.
- Lecturer: Axel Hösl
- Lecturer: Heinrich Hußmann
- Lecturer: Bastian Pfleging
- Lecturer: Christina Schneegaß
- Lecturer: Gesa Wiegand
- Trainer/in: Sarah Aragon-Hahner
- Trainer/in: Heinrich Hußmann
- Trainer/in: Christina Schneegaß